
As legend holds it, two
millennia ago, Sparda, a great demon swordsman, fought against the
devil to save mankind. Now, 2000 years later, his son Dante,
finds out that the devil is rising up again. Using his hidden
strengths, Dante sets out to destroy the evil. If his mission is
completed, the Devil May Cry.
As Dante kills the evil
demons, he receives Monster Blood. As you collect this, it gives
you the chance to "buy" new moves, potions, and other magical powers.
If used carefully, dozens of great moves can be unlocked. One of
the key elements in Devil May Cry are the combos and moves you can
unlock. These allow some of the coolest fighting sequences found
on all platforms. For example, one of the moves you can master is
to use your sword like a bomber rang. Essentially, you through
your sword at the enemy, as it hover by them spinning. Meanwhile,
you can sit back and blast them away with you hand guns.
As you complete great
combos, you build up power. This gives you the chance to go into
Devil Trigger mode. When activated, Dante receives strong powers
that give him stronger attacks, increased health, and devastating
special moves to be inflicted on his enemies.
In traditional Capcom
nature, the camera angles resemble that of Resident Evil. While
these views make the game look cool, it makes game play quite difficult
at times. For example, there are points where the camera will
show what is behind Dante, while there is an enemy directly in front of
him. This makes moves hard to predict and react to.
However, to help balance this out, Capcom uses a great technique, which
basically makes objects in the cameras direct path appear see-through.
This truly helps conveniently, rather than having the camera jump
around to avoid the objects.
Also on the poor side, the
game is quite difficult. Besides hard bosses that you can't
always figure out how to kill, when you die and use a continue, you
tend to lose the majority of items purchased. As a result, you
constantly end up resetting the console, simply to re-due the entire
mission. Fortunately, Capcom came up with a great idea to easy
the pain of these enemies. When you first meet a new enemy, basic
information is given about them in the Pause menu. However, as
you continue to fight them, more information will be unlocked.
This will help you find the best techniques to defeat the little
devils, no pun intended.