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Quick start
While you are at the moment the race commentator says "Get Ready"
and those words fade from the screen, press A.
Space World
Collect all the trophies and amulets, then locate the sign by
the lighthouse. Approach the sign and honk your horn. The
lighthouse will turn into a rocket and launch into space,
allowing access to the bonus fifth world.
Second adventure
Enable the "Space World" code. Then, beat Wizpig on
this world. An "Adventure 2" option will now be
available. This adventure involves collecting platinum balloons
on reversed tracks.
Play as Drumstick
Collect all of the trophies and amulets. Move to the central
area, with the red spot that leads to all other zones. Then, run
over the frog that has a red bird perched on its head to access
Drumstick.
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