HomeXbox OneReus Cheats & Tips

Reus (Xbox One) Cheats & Tips

Your guide for cheat codes, tips, hacks and walkthroughs

Achievements/Trophies

  • Tutorial Era (5 points): Complete all tutorials.
  • Level 2 (10 points): Reach level 2.
  • Level 3 (15 points): Reach level 3.
  • Start developing! (5 points): Complete eight level 1 developments.
  • You got all the easy ones! (10 points): Complete all the level 1 developments.
  • Now we're talking real developments! (5 points): Complete nine level 2 developments.
  • I developed a knack for development! (10 points): Complete eighteen level 2 developments.
  • You're getting good at this! (15 points): Complete all the level 2 developments.
  • Build your way to the top! (10 points): Complete six level 3 developments.
  • Gotta develop ‘em all! (15 points): Complete twelve level 3 developments.
  • Are we there yet?! (25 points): Complete eighteen level 3 developments.
  • Developments, developments, developments! (40 points): Complete all the level 3 developments.
  • Forest challenge: Bronze (15 points): In a 1-hour Era gain 2000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
  • Forest challenge: Silver (30 points): In a 1-hour Era gain 3000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
  • Forest challenge: Gold (40 points): In a 1-hour Era gain 4000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
  • Desert challenge: Bronze (15 points): In a 1-hour Era gain 2000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
  • Desert challenge: Silver (30 points): In a 1-hour Era gain 3000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
  • Desert challenge: Gold (40 points): In a 1-hour Era gain 4000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
  • Swamp challenge: Bronze (15 points): In a 1-hour Era gain 2000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
  • Swamp challenge: Silver (30 points): In a 1-hour Era gain 3000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
  • Swamp challenge: Gold (40 points): In a 1-hour Era gain 4000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
  • 1-hour challenge: Bronze (15 points): Finish a 1-hour Era with at least 3000 Prosperity. No Alt Mode.
  • 1-hour challenge: Silver (30 points): Finish a 1-hour Era with at least 4000 Prosperity. No Alt Mode.
  • 1-hour challenge: Gold (40 points): Finish a 1-hour Era with at least 5000 Prosperity. No Alt Mode.
  • Genesis Titan (100 points): Complete all projects & developments.
  • Granary (5 points): Have humans complete a Granary Project.
  • Shrine (5 points): Have humans complete a Shrine Project.
  • School (5 points): Have humans complete a School Project.
  • Tradepost (5 points): Have humans complete a Tradepost Project.
  • Mill (5 points): Have humans complete a Mill Project.
  • Druid (5 points): Have humans complete a Druid Project.
  • Toolshop (5 points): Have humans complete a Toolshop Project.
  • Fishing Docks (5 points): Have humans complete a Fishing Docks Project.
  • Mountain Lodge (5 points): Have humans complete a Mountain Lodge Project.
  • Plantation (5 points): Have humans complete a Plantation Project.
  • Alchemist (5 points): Have humans complete a Alchemist Project.
  • Mad Scientist (5 points): Have humans complete a Mad Scientist Project.
  • Market (5 points): Have humans complete a Market Project.
  • Customs House (5 points): Have humans complete a Customs House Project.
  • Workshop (5 points): Have humans complete a Workshop Project.
  • Geologist (5 points): Have humans complete a Geologist Project.
  • University (5 points): Have humans complete a University Project.
  • Barracks (5 points): Have humans complete a Barracks Project.
  • Temple (5 points): Have humans complete a Temple Project.
  • Sacrifice Altar (5 points): Have humans complete a Sacrifice Altar Project.
  • Harbor (5 points): Have humans complete a Harbor Project.
  • Nature Park (5 points): Have humans complete a Nature Park Project.
  • Tavern (5 points): Have humans complete a Tavern Project.
  • Hamlet (10 points): Have humans complete a Hamlet Project.
  • Bank (10 points): Have humans complete a Bank Project.
  • Observatory (10 points): Have humans complete a Observatory Project.
  • Circus (10 points): Have humans complete a Circus Project.
  • Blast Furnace (10 points): Have humans complete a Blast Furnace Project.
  • Apothecary (10 points): Have humans complete a Apothecary Project.
  • Lighthouse (10 points): Have humans complete a Lighthouse Project.
  • Historic Point (10 points): Have humans complete a Historic Point Project.
  • Castle (25 points): Have humans complete a Castle Project.
  • Multinational (25 points): Have humans complete a Multinational Project.
  • Laboratory (25 points): Have humans complete a Laboratory Project.
  • Opera (25 points): Have humans complete a Opera Project.
  • Factory (25 points): Have humans complete a Factory Project.
  • Hospital (25 points): Have humans complete a Hospital Project.
  • Island Town (25 points): Have humans complete a Island Town Project.
  • Monument (25 points): Have humans complete a Monument Project.