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Metal Gear Solid (Playstation) Cheats & Tips

Your guide for cheat codes, tips, hacks and walkthroughs

Strategy Guides & Walkthroughs

Click here for our strategy guide to help you through the game.

Game Review

Click here for our game review!

Technical demonstration mode

Beat the following modes in order "Training", "Time Trial", "Gun Shooting", "Survival". Note: Completing each mode will unlock the next mode in the sequence. Then, "Technical demonstration" mode will be unlocked. Use it to watch the CPU demonstrate its best time with the gun.

Infinite ammo

Beat the game without submitting to Ocelot when being tortured to save Meryl. Then at the end of the game you will receive a bandana. Save your game, then start a new game using the same saved game. Now when you equip the bandana you can use an unlimited amount of ammo and will not have to reload your gun.

Stealth camouflage

Beat the game with submitting to Ocelot when being tortured to not save Meryl. Then at the end of the game you will receive stealth camouflage. Save your game, then start a new game using the same saved game. Now when you equip the stealth camouflage enemies (except bosses) and cameras will not detect you.


Reach area B2 of the tank hanger. Then at the end of the hallway to the right of the door where you fight Ocerot is a secret room that is entered after using C4 explosive. In the room are security card level 4 and 6 doors. The camera is in the room behind the security card level 4 door. Alternatively, beat the game with submitting to Ocelot when being tortured. After you receive the camera there will be an "Album" option on the main menu, use this option to view pictures that have been taken.

New textures

Beat the game two times using the same saved game file, and getting a different ending both times by getting the bandana and stealth camouflage. Then during the next (third) time the game is played, reach Ninja without using the bandana or stealth camouflage. If done correctly, Ninja will be red. There will now be new textures for Snake and Ninja and new bonus music during the ending.

Alternate costume

Beat the game two times using the same saved game file, and getting a different ending both times by getting the bandana and stealth camouflage. Then during the next (third) time the game is played, Snake will change into a tuxedo in the elevator.

Alternate title screen

While you are at the title screen, press the D-pad to change the background color.

Codec frequencies


Name Frequency
Campbell/Naomi 140.85
Mel Ling 140.96
Master 141.80
Otacon 141.12
Meryl 140.15
Nastasha 141.52
Deepthroat 140.48

Konami game surprise

Play the game using a memory card that contains a saved game from any prior Konami title (Castlevania, ISS Soccer, Silent Hill, Suikoden, etc.). Then when Psycho Mantis attempts to read your character's mind, he will mention various game titles.

Pantless Meryl

Follow Meryl into the Women's bathroom and reach the last stall in under five seconds. Then, Meryl will be caught with her pants down during the next FMV sequence.

Humorous Meryl comments

Look at Meryl with the scope or camera.


    Box destinations

    Equip a box while in the trucks to travel to the destination on the boxes.

    Annoy Cambell

    Snipe the rats above where you first encounter Wolf or Snipe the ravens when at your second encounter with Raven.

    Defeating Psycho Mantis

    Plug the controller into port two and press any button before fighting Psycho Mantis. The word "Hideo" will appear in the corner of a black screen. Use controller two to fight against Mantis to keep him from knowing your moves.

    Seeing through Psycho Mantis' eyes

    When fighting Psycho Mantis, press Triangle to see through his eyes.

    Easier driving scene

    To get a better view when shooting at Liquid Snake in the driving scene, hold Triangle while shooting the gun. -From: avidgamr@blueriver.net

Hidden ghosts

Take a picture of the following locations using the camera to view hidden ghosts who are KCEJ development team members.


Name Location
Fujimura Elevator in the Comm Tower B complex
Fukushima Heliport; looking out to sea from cliff
Hirano Elevator in Comm Tower B; deep in the shaft of top level
Ishiyama Heliport top of building
Ito Inside elevator to tank hangar
Jerem Blaustein Sniper Wolf's corpse
Kaneda The mirror located in the Women's restroom
Kimura MG underground base; tip of Metal Gear 's railgun
Kinbara Dark area of stairs
Kitao Decoy Octopus (fake DARPA chief) corpse
Kobayashi Rock in canyon
Kobayashi Johnny Sasaki holding cell, near DARPA chief
Kojima Otacon lab; the picture frame to the right
Korekado Men's restroom
Kozyou Behind the watertank-like structure in the Canyon
Kutome Observation room
Makimura Hidden armory store room; behind the weakened wall
Matsuhana Hallway of corpses; outside Otacons lab
Mizutani When fighting Metal Gear
Mori Lowest point of elevator; Comm Tower B
Mukaide Reflection in wolfdog cave puddle
Muraoka Water in cargo dock
Nakamura In Meryl's blood pool; where she is sniped
Negishi Sewage waterfall
Nishimura Next to Baker's corpse
Okajima Maggots of the real DARPA Chef in cell
Onoda Where Baker is tied up
Sasaki Picture frames in the Commander's room
Sato Comm Tower A; roof destroyed by Hind D missiles
Scott Dolph Deep down in the dark from the walkway between Comm Towers A and B
Shigeno Heliport,security caera by staircase
Shikama Electric floor
Shimizu Wolf dog cave; first crawling point
Shinkawa Deep in Sniper Wolf's hallway behind the second pillar
Sonoyama Torture machine
Takade Ninja room; glass atedga
Tanaka Heliport; sleeping soldier
Tougo End of boiler room; in Blast Furnace with the steam
Toyota Container in the middle of Raven's warehouse
Uehara Edge of elevator; where the ravens are
Yamashita Tip of nuke warhead in nuke storage room
Yoshimura Dead end of air duct
Yoshioka Bridge on the third floor of the blast furnace

Game Shark Codes

Version 1.0

Infinite Health 800B7526 0600
Max Health 800B7528 0600
Infinite Oxygen 800AE1AC 03E7
Ghost Mode 800AE188 0000
800AE18A 0000
Never Get A Cold 800B752A 0000
Radar Not Jammed When Spotted 800AE178 0000
Unlock All VR Training Modes 800B672B 0020
Auto Reload 800AE164 000D
Never Have Time Bomb 800B757E 0000
Walk Thru Walls 80027250 9CC4
80027252 0800
Have SOCOM Pistol 800B7532 03E7
800B7546 03E7
Have FAMAS Rifle 800B7534 03E7
800B7548 03E7
Have Nikita 800B7538 03E7
800B754C 03E7
Have Stinger 800B753A 03E7
800B754E 03E7
Have PSG1 Rifle 800B7544 03E7
800B7558 03E7
Have Claymore Mines 800B753C 03E7
800B7550 03E7
Have C4 800B753E 03E7
800B7552 03E7
Have Grenades 800B7536 03E7
800B754A 03E7
Have Stun Grenades 800B7540 03E7
800B7554 03E7
Have Chaff Grenades 800B7542 03E7
800B7556 03E7
Have Cigarettes 800B755A 0001
Have Scope 800B755C 0001
Have Cardboard Box A 800B755E 0001
Have Cardboard Box B 800B7560 0001
Have Cardboard Box C 800B7562 0001
Have Night Vision Goggles 800B7564 0001
Have Thermal Goggles 800B7566 0001
Have Gas Mask 800B7568 0001
Have Body Armor 800B756A 0001
Have Ketchup 800B756C 0001
Have Stealth Camouflage 800B756E 0001
Have Bandana 800B7570 0001
Have Camera 800B7572 0001
Have 255 Rations 800B7574 03E7
800B758A 03E7
Have 255 Medicine 800B7576 03E7
800B758C 03E7
Have 255 Diazepam 800B7578 03E7
800B758E 03E7
Have PAL Key 800B757A 0001
Have Level 100 Key Card 800B757C 0064
Have Mine Detector 800B7580 0001
Have MO Disc 800B7582 0001
Have Rope 800B7584 0001
Have Hankerchief 800B7586 0001
Have Suppressor Active 800B7588 0000
Weapon Equipped Modifier Code 800B752C ????
Item Equipped Modifier Code 800B752E ????
End Ranking Codes  
No Continues Used 800B75BE 0000
Lots of Kills 800B75AE 0258
0 Kills 800B75AE 0000
Found 0 times 800B75AC 0000
No Rations Used 800B75BC 0000
Never Saved 800B75C0 0000
First 2 Digits of Time Elapsed is 00 800B75C6 0000
Quantity Digits to Accompany Weapon Equipped Modifier Code  
0000 - SOCOM Pistol
0001 - FAMAS Rifle
0002 - Grenade
0003 - Nikita
0004 - Stinger
0005 - Claymore
0006 - C4
0007 - Stun Grenade
0008 - Chaff Grenade
0009 - PSG1 Rifle
FFFF - Nothing
Quantity Digits to Accompany Item Equipped Modifier Code  
0000 - Cigarettes
0001 - Scope
0002 - Cardboard Box A
0003 - Cardboard Box B
0004 - Cardboard Box C
0005 - Night Vision Goggles
0006 - Thermal Goggles
0007 - Gas Mask
0008 - Body Armor
0009 - Ketchup
000A - Stealth Camouflage
000B - Bandana
000C - Camera
000D - Ration
000E - Medicine
000F - Diazepam
0010 - PAL Key
0011 - Level ? Card
0012 - Time Bomb
0013 - Mine Detector
0014 - MO Disc
0015 - Rope
0016 - Hankerchief
0017 - Suppressor
FFFF - Nothing

Version 1.1


Infinite Health 800B752E 03E8
Infinite Oxygen 800AE1B4 03E8
Auto Reload 800AE16C 000D
Have SOCOM Pistol & Ammo 800B753A 0019
Extra Ammo SOCOM Pistol 80067CD8 0001
Have FAMAS Rifle & Ammo 800B753C 0065
Extra Ammo FAMAS Rifle 800682F4 0001
Have Nikita & Ammo 800B7540 0004
Extra Ammo Nikita 80068FE0 0001
Have Stinger & Ammo 800B7542 0004
Extra Ammo Stinger 80069524 0001
Have PSG1 Rifle & Ammo 800B754C 0005
Extra Ammo PSG1 Rifle 8006A378 0001
Have Claymore 800B7544 0006
Extra Claymores 800698D8 0001
Have C-4 800B7546 0004
Extra C-4 80069C24 0001
Have Grenade 800B753E 0008
Have Stun Grenade 800B7548 0003
Have Chaff Grenade 800B754A 0003
Have Cigarettes 800B7562 0001
Have Scope 800B7564 0001
Have Cardboard Box A 800B7566 0001
Have Cardboard Box B 800B7568 0001
Have Cardboard Box C 800B756A 0001
Have Night Vision Goggles 800B756C 0001
Have Thermal Goggles 800B756E 0001
Have Gas Mask 800B7570 0001
Have Body Armor 800B7572 0001
Have Ketchup 800B7574 0001
Have Stealth Camouflage 800B7576 0001
Have Bandana 800B7578 0001
Have Camera 800B757A 0001
Have Rations 800B757C 0002
Have Medicine 800B757E 0002
Have Diazepam 800B7580 0002
Have PAL Key 800B7582 0001
Have Level 10 Key 800B7584 000A
Have Mine Detector 800B7588 0001
Have MO Disk 800B758A 0001
Have Rope 800B758C 0001
Have Hankerchief 800B758E 0001
Have Suppressor 800B7590 0000
Never Have Time Bomb 800B7586 0000